Why Designers Fail
So last October I attended UI13, an annual usability conference presented by User Interface Engineering (you can check out my recap here). One presentation I was fortunate enough to see was Scott Berkun’s talk on why designers fail.
Recently, in promotion of the upcoming UI14, UIE sent out some podcasts from last year’s conference, and Berkun’s was one of them.
Basically, Berkun talks about the need for designers to fail, where by failing we learn from our mistakes and know how to address similar scenarios in the future.
Without saying much more, I figgure I will let Berkun do the the talking
You can also follow along with the slides he used to present though they are not synced to the audio (so it’s really just one big guessing game
)